![]() ![]() Obviously, the art styles are different, and in the announcement opening BlizzCon 2018’s keynote today, designer Wyatt Cheng touted the game’s setting between Diablo 2 and Diablo 3 as an opportunity to expand the Diablo canon. Diablo: Immortal’s monetization structure hasn’t been confirmed.Ĭrusaders of Light currently has five playable classes Diablo: Immortal is showing three at BlizzCon 2018 (Barbarian, Wizard and Monk) with six for the full game announced (Necromancer, Demon Hunter, and Crusader are the others). It’s a free-to-play game where microtransactions can improve character stats, and currency can be purchased and then used in an auction house, among other things. But the user interface comparison, at least, is correct.Ĭrusaders of Light is also available on PC ( via Steam) where user reception has been mixed. Polygon has played Diablo: Immortal at BlizzCon 2018 and will have impressions coming soon.
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